Healer

Healers heal – and heal some more. Healers do not join in the common squabbles of players nor heal those who have blood on their hands. Healers can be very useful friends, while having one as an enemy when you may need him can be very unfortunate.

Abilities

  • absolve
  • align
  • assumesin
  • calm
  • condemn
  • cure
  • darkness
  • detectdivine
  • detectevil
  • detectundead
  • diagnose
  • exorcise
  • farheal
  • farrefresh
  • gresist
  • haven
  • heal
  • healall
  • hold
  • holyfire
  • holystorm
  • insight
  • invisibility
  • kuppaa
  • light
  • lresist
  • luck
  • melee
  • partyrefresh
  • please
  • recycle
  • refresh
  • restoreall
  • shield
  • summon
  • summonsprite
  • teleto
  • turn
  • unpoison
  • wash
  • where

Training

  • Combat
    • Weapon
      • 1h blunt
      • 2h blunt
      • Unarmed
  • Divine
    • Fay
    • Fire
    • Force
    • Good
    • Life
    • Luck
    • Magic
    • Nature
    • Order
    • Peace
    • Protection
    • Spirit
    • Travel
    • Trickery
    • Truth
    • Water

Location

Ice caves in the southern parts of the newbie area at the south end of East Road. Rumors say entry can be gained through a fountain in Tristeza, where the guild previously resided.