Thief

Thieves train skills of sneaking, stabbing and weapon throwing, among many others. A Thief can also steal just about anything not tied down from other players pockets, homes and inventory. Thieves are all evil, following the ways of their deity, Skert. Many Thieves are also skilled brewers of deadly poison, made from rare ingredients gathered from across the realm.

Abilities

  • appraise
  • brew
  • conceal
  • detect
  • disarm
  • farstab
  • hamstring
  • hide
  • melee
  • peek
  • pick
  • plant
  • sneak
  • stab
  • steal
  • strangle
  • taunt
  • tlook
  • tmark
  • trip
  • tth
  • tumbling
  • warmup

Training

  • Combat
    • Defense
      • Roll
  • Offense
    • Backstab
    • Garrote
    • Hamstring
    • Throw
    • Trip
  • Weapon
    • 1h axe
    • 1h blunt
    • 1h edged
    • 1h pointed
    • Unarmed
  • General
    • Brewing
      • Poisons
    • Trade
      • Appraise
  • Rogue
    • Device
      • Disarm trap
      • Lockpick
    • Stealth
      • Detect
      • Hide
      • Move silently
      • Sleight of hand

Location

Faraway Mountains, in the distant northeast of Tristeza. Rumors say thieves have been known to enter through secret passages in Tristeza, most recently in the Temple of Skert.